Daily market read
Certainty reflects how much of this market we measured, not how good the market is.
Some quality checks are missing complete source receipts, so the rating is held back until they fill in.
Use only as a review target. Current-card issues must clear before this price is used as evidence.
The diligence packet carries the memo language, audit chain, and the Markdown, PDF, and JSON exports for this market.
Open the diligence packetWhy this rating
Composite 57 · Do not cite
Measurement certainty
Low
1 measured · 3 modeled · 2 not assessed
Certainty reflects how much of this market we measured, not how good the market is.
No full-provenance CME signal is linked to this condition in the current ledger window; absence of a signal is not proof of coherence.
Resolution rules
Rules as stated by Polymarket, reproduced verbatim. Convexly has not independently reviewed them and does not endorse them; the rating's resolution-reliability pillar treats rule text as present but not independently reviewed.
Experimental rating caveat
Market Trust Cards are experimental market-quality diagnostics, not compliance certifications or validated credit ratings.
What travels with this read
Market Trust is a canary preview: verdict cutpoints are operator-set, and each read is a dated, descriptive diagnostic of market quality, not a prediction of the outcome and not a claim about what the probability should be. A prospective calibration test is filed and matures on resolved outcomes.
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Convexly rates this polymarket market "LoL: Top Esports vs LGD Gaming (BO5) - LPL Playoffs" as Do not cite, as of 2026-08-24 (UTC).
Per Convexly Market Trust, the polymarket market "LoL: Top Esports vs LGD Gaming (BO5) - LPL Playoffs" is rated Do not cite as of 2026-08-24T14:45:56.536Z (UTC). The rating describes whether the quoted market price was a clean enough data object to cite at that timestamp. This citation is market diligence, not investment advice, not a trading instruction, not a forecast, and not proof that the market probability is correct. Daily read: https://www.convexly.app/markets/lol-tes-lgd-2026-08-29
Canonical URL: https://www.convexly.app/markets/lol-tes-lgd-2026-08-29
Boundary of this page
This daily read is market diligence, not investment advice, not a claim of absolute truth, and not proof that any trader should buy or sell. It answers whether this market price had enough substrate to cite, monitor, discount, or ignore at the as-of timestamp, with receipts attached in the diligence packet.
Executability scored as worse-of(spread, depth) from a single orderbook snapshot; the two were merged from the former liquidity + depth pillars to stop double-counting one correlated source.
Resolution source and rule text are present but not independently reviewed.
No participant flow rollup materialized yet.
No participant concentration rollup materialized yet.
3 linked artifacts; 1 missing hashes; 0 stale/failing sources.
How it adds up: composite = Σ(score × weight) / Σ(weight) across measured + heuristic pillars only. Pending and data-rights-blocked pillars are excluded from both numerator and denominator. Total contributing weight = 70.0.
Caveat: 2 pillars not assessed yet; the score will recompute as the substrate fills in.
This market refers to the LoL Upper bracket quarterfinal 1 match between Top Esports and LGD Gaming in the LPL Playoffs, initially scheduled for August 29, 2026 at 5:00 AM ET. This market will resolve to "Top Esports" if Top Esports win the match against LGD Gaming. This market will resolve to "LGD Gaming" if LGD Gaming win the match against Top Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 12, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 29, 2026 at 5:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
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